Virtual Reality Technology Implementation
- We used Unity3D as the game engine along with photon for multiplayer framework.
- We used Oculus DK2 & Gear VR SDK for VR support.
- As the game is primarily targeted for PC & Mac we had to covert those high-poly models to low-poly to support Mobile devices, especially when there are 34 multiplayer ship models involved (for support to Gear VR).
ABOUT JUEGO

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Apps & Games

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Years in Market

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