While Unreal Engine can be used for mobile games, performance optimization can be challenging, especially on lower-end devices. Unreal Engine is designed to deliver high-quality graphics and performance, which can sometimes be demanding for mobile platforms. To ensure smooth gameplay and efficient use of resources, optimizing for mobile performance requires expertise in areas like asset management, level design, and reducing the game’s computational load.
A hybrid approach is often recommended for projects where performance is critical. Developers might use Unreal Engine for aspects like visuals and advanced features that take advantage of its powerful rendering capabilities, while employing a mobile-focused engine (such as Unity or Godot) for the game’s core mechanics, UI, or simpler aspects that prioritize performance and quick development cycles. This hybrid strategy can offer the best of both worlds, leveraging the strengths of each engine depending on the project’s needs.