Unreal Engine offers comprehensive cross-platform development capabilities with optimized build pipelines for each target platform. For PC deployment, the engine supports DirectX 12, Vulkan, and ray tracing technologies. In contrast, console deployment includes optimized builds for PlayStation 5, Xbox Series X|S, and Nintendo Switch, with platform-specific features like variable rate shading and mesh shading.
Mobile deployment leverages platform-specific APIs like Metal for iOS and Vulkan for Android, with built-in mobile-forward rendering and dynamic resolution scaling. VR/AR development supports all major platforms including Oculus Quest, PlayStation VR, HTC Vive, and Microsoft HoloLens, with specific features like hand tracking and spatial mapping.
The engine’s HTML5 export enables web browser deployment, while cloud streaming support facilitates game streaming services. Each platform benefits from dedicated optimization tools and platform-specific content delivery networks.